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May 16, 2006

Creatures Of The Deep - Not So Next-Gen !

 

Nokia announced a line-up of games at the E3 Expo last week. Among the launch titles for their Next-Gen platform launching in the first quarter of 2007 was Creatures Of The Deep , a fishing game with online play and stellar graphics. Until the announcement we were expecting the game to appear sometime in the 1st quarter of 2007 but now the game has its own message board in the "Upcoming Games" section of the N-Gage Arena Forums.

We're still confused about what platform the game will be released on , we'll give you more news about the game as we get it.

April 11, 2006

Nokia gears up for e3 2006!

 Nokia have posted a new message on the e3 section of www.n-gage.com. There are no solid details of any sort but this does show that Nokia will be there and will definately have something to show, hopefully the next generation handsets. Head on over to http://www.n-gage.com/e3/ to read the message. We have typed it below for our lazier readers,

"Stay tuned for E3 2006!

We'll be posting a new E3 site when the show opens on May 10th, 2006. Come back then and check out our announcements, new games, and daily blogs from this year's N-Gage booth!"
 

 

Delivering The Goods!

Racing fans are getting revved up over the upcoming game Payload, an exclusive N-Gage title that lets you race against smart A.I. opponents or against three of your closest friends in the same room, wirelessly.

N-Gage.com sat down with Nokia producer Andy Mazurek on what we can expect from this fast and furious handheld driving game. We also hear from John Szoke, a game developer at Melbourne, Australia-based Tantalus Interactive.

Click here to read the interview!

Warhammer Now Shipping!

Nokia, Games Workshop and THQ Wireless today announced that they have shipped Warhammer 40,000: Glory in Death. N-Gage gamers can now choose their identities and become either Ork, Eldar, Space Marine or Chaos Space Marine as they battle for supremacy of the universe.

Click here to find out more!

March 21, 2006

Forum Nokia PRO Games Zone To Provide Advanced Support For Next Generation Of Nokia Mobile Gaming!

 San Jose, CA, 20 March 2006 – Nokia (NYSE: NOK) today announced the launch of its new Forum Nokia PRO Games Zone, providing mobile developer companies seeking to tap into the $2.43 billion worldwide mobile gaming market with access to advanced knowledge and technical support in the development of games and entertainment for the growing mobile consumer market.

The new Forum Nokia PRO Games Zone, launched here during the annual Games Developer Conference (GDC), joins an expanded Mobile Games section on the Forum Nokia community website to provide comprehensive developer support for Nokia's next generation mobile gaming initiative, designed to speed integration of all current Nokia mobile games activities, including N-Gage and Nokia's SNAP Mobile solution for connected mobile gaming on JavaTM technology compatible handsets.

The Forum Nokia enhanced Mobile Games section provides extensive technical and business information on mobile games development to more than 2 million registered members of Forum Nokia, the world's largest dedicated mobile application developer community. The Forum Nokia PRO Games Zone will provide Nokia's fee-based, 400-plus member Forum Nokia PRO developer program enhanced business development support and exclusive access to in-depth technical information, enabling participants to speed mobile games revenue growth.

According to UK research firm Informa Telecoms & Media, the mobile gaming market surpassed $2.43 billion in worldwide revenues during 2005, with Informa analysts projecting total mobile games revenues worldwide to reach nearly $4.02 billion by end-2006 and soar thereafter, topping $10.17 billion in revenues by the end of 2010 – with connected mobile gaming accounting for more than 30% of the total.

"Forum Nokia PRO Games Zone and expansion of the community games section shine a spotlight on Nokia's mobile gaming leadership, from the first-ever mobile game - Snake, launched in 1997 - to the N-Gage platform and SNAP Mobile," said Lee Epting, vice president, Forum Nokia. "Forum Nokia has a great history of supporting mobile game development of which the new PRO Games Zone is the latest example, further enhancing the developer offering, providing easy access to all platforms and programs related to Games in Nokia and exclusive benefits for PRO members."
Strengthening Nokia's games developer support within a common framework for Nokia's next generation mobile gaming will add impetus to the growth of mobile gaming development, increase business opportunities for Forum Nokia members and attract new developers to Nokia's mobile gaming ecosystem.

"Harnessing Forum Nokia's expertise to provide developer technical and business support for the N-Gage platform makes perfect sense as Nokia advances its current and future games initiatives within an increasingly unified framework," said Jani Karlsson, head of games technology strategy in Nokia Multimedia. "Forum Nokia's launch of the new PRO Games Zone is an ideal example of the level of developer support that will help bring N-Gage's superior mobile gaming experience to millions of smartphone users around the globe."

"Developers interested in working with the SNAP Mobile solution will find in Forum Nokia's PRO Games Zone all the information, tools and support needed for the quick creation of quality, connected Java mobile games," said Lisa Waits, head of SNAP Mobile. "Access to Forum Nokia's extensive developer support resources means that high-quality Java games titles from developers working with SNAP Mobile's developer-friendly system will be more available to operators and more likely to get picked up and played."

The new Forum Nokia PRO Games Zone will be administered through the Americas, EMEA and Asia regional operations of Forum Nokia PRO and joins other specialized developer offerings launched by Forum Nokia PRO over the past year – including the Forum Nokia PRO: Flash Zone, the Forum Nokia PRO Symbian Zone, the Forum Nokia PRO Enterprise Zone and Forum Nokia PRO Networks Zone.

Forum Nokia PRO offers developer companies access to valuable business development and technical support resources, including events, marketing and public relations support, technical platform roadmaps, discounted devices, pre-release tools, SDKs and code samples for Java, C++/Symbian OS or SNAP Mobile developers, as well as increased awareness in Nokia channels and joint-marketing activities. Forum Nokia PRO Games Zone benefits also will include access to specialized resources, such as games-specific market research and reports and technical games roadmap.

Further information on developer tools, resources and technical documentation available through Forum Nokia PRO and the Forum Nokia PRO Games Zone can be found online at
https://pro.forum.nokia.com/site/global/home/prozones/p_prozones.jsp. More information on the expanded resources available to developers through the enhanced Mobile Games section of the Forum Nokia website also can be found online at http://www.forum.nokia.com/games.

Developers wishing to learn more about Forum Nokia and the Forum Nokia PRO Games Zone can also visit Nokia executives at Booth #616 during the Games Developer Conference at the San Jose Convention Center, March 20-24

Nokia Simplifies Creation Of Online Gaming Communities For JavaTM Technology Games!

 San Jose, CA, 20 March 2006 – Nokia, the leader in mobile communications, announced today the launch of a business solution that enables operators and publishers to create online communities for mobile Java games in days, rather than months. Operators who choose SNAP Mobile's Starter Kit or Standard Package can have their users hosted on the SNAP Mobile Community, a full-featured, generic website, which creates an online gaming community almost instantly.

SNAP Mobile offers a full-featured, turnkey gaming community infrastructure that connects mobile gamers via Nokia's SNAP Mobile gaming platform. Building on the inherent social aspects of mobile phones, these communities can be accessed by gamers' PC web browsers and internet-enabled phones.

"Mobile technology was born out of the fact that people are social by nature and demand the ability to communicate outside of their offices and family rooms," said Lisa Waits, Head of Nokia SNAP Mobile. "We asked why shouldn't mobile gaming offer the same and we're answering with our plug and play community solution for operators and publishers that will deliver a seamless, social experience for gamers."

Nokia's SNAP Mobile online communities give mobile gamers the ability to communicate in-game with friends, strangers and co-workers all the time, anytime, and deliver a variety of in- and out-of-game features. In-game, players will have their own unique user identities, as well as features such as friend lists, presence, rankings, chat and instant messaging. Out-of-game, users will not only have the ability to maintain their unique user identities and view rankings, but will also have at their disposal news and events, message boards, and featured gamepages.

In addition to being a win for mobile gamers, SNAP Mobile provides operators and publishers with a highly effective, low-cost way opportunity to increase online usage and downloadable game sales.

"At the heart of our commitment to offering online communities was the requirement that this offering be easy to implement," continued Waits. "We want to bring long-term solutions and easy to use technology to a broad base of players in the mobile content market. The result is happy operators and publishers as well as ecstatic, connected gamers."

Nokia's SNAP Mobile is the ideal hosted solution for operators who want to create a gaming community site quickly, with no configuration hassles or up-front costs. Operators choosing SNAP Mobile's Premium Package provides a community website that can be fully customized to suit the operator's needs. A generic version is also available for more rapid deployment.

For more information on the Nokia's SNAP Mobile online communities, please visit
www.snapmobile.nokia.com.

Nokia debuts new mobile gaming solutions and experiences at GDC Mobile!

 San Jose, CA, 20 March 2006 – Nokia today unveiled a new software development kit (SDK) and consumer interface for its next generation mobile gaming platform. The new tools and consumer interface are designed to empower the mobile games industry to create high quality 3D mobile games for Nokia smartphones.

"Our new SDK contains familiar tools for developers, making it easy to focus on doing what they do best – creating great mobile games," said Gregg Sauter, Director, Games Publishing, Nokia. "Our platform lets developers put their games in millions of pockets worldwide and these new tools ensure developers can get on board to take advantage of this fantastic business opportunity."

Nokia also showcased its next generation mobile gaming consumer interface, showing how consumers can easily discover, purchase, play, manage and share the best mobile games.

"With our new consumer interface, you get quick access to new games and information, it's easy to buy and manage your games, and share game accomplishments with your friends. You can play fantastic looking games for a great overall entertainment experience in your pocket. This new consumer interface is going to transform the way people find and play mobile games," continued Sauter.

The new developer tools include Game Development Libraries, based on C++ programming libraries, which will be available across multiple devices. The Game Development Libraries can be updated on the devices for resolving compatibility issues, and adding new features, including industry standard DRM solutions for content protection with minimal integration. Developers can also take advantage of the real-time connected gaming and community features enabled by the N-Gage Arena.

Nokia provides a professional development environment with debugging and analyzing tools such as on target real-time debugging and profiling over USB. Developers also have access to world class developer support through the new Forum Nokia PRO Games Zone launched today.

Nokia's next generation mobile games platform is expected to launch in the first half of 2007, with a range of titles and devices.

March 20, 2006

Has Nokia Gone Blind?

 After the release of games such as High Seize and Pathway To Glory, Nokia had come to know that the N-Gage community demanded games with head to head online play. Nokia's biggest title for 2005, "One", was supposed to have a unique online system which was what really built hype around the title. This feature was cancelled a few days before the release of the game. Capcom's "Catan" suffered a similar fate as the Head to Head online play was cancelled a couple of days before it shipped. Warhammer: Glory In Death was one of the most anticipated titles for the console until yesterday when the "feature list" on the game's official page changed from having online play over the Arena to having only high-score uploading. Along with the disappearance of "Spirits" which was supposed to be released on the N-Gage platform sometime this year, it seems as though Nokia is trying to drive away N-Gage loyalists. It's a shame that Nokia would do this to N-Gage fans who have been with the handheld since its launch in 2003.

March 15, 2006

Spirits still alive!

We've recently been in contact with someone from Nokia was at this year's CEbit exhibition and according to him, Spirits is still "very" much under development. He said that he had nothing to do with the arena and the "Spirits" forums but he said that the game would definately be released and had not been cancelled.

HinterWars going commercial!

We have recieved written confirmation from Activate,the developers of HinterWars that the Beta-Phase of the game has ended and that it will be going commercial on the 1st of April. Subscription costs and packages have not been announced yet and there have been no updates on the official website, www.hinterwars.com.

March 09, 2006

The N-Gage News Network Podcast!

Work has begun on a weekly NNN podcast. We have arranged interviews with the arena's most talked about players, we might even interview a person heavily involved in the development of Pathway To Glory: Ikusa Islands if the response to the podcast is positive. Keep checking the site for more information.

Spirts: Cancelled Or Delayed?

Jadestone's MMO game for the N-Gage has vanished from the N-Gage website. The official forums have been removed and the game's page has been deleted? What's wrong? We've got no word from Jadestone but are trying to find out more as the news comes in. If this game has actually been cancelled, Nokia will have disappointed a huge number of faithful N-Gagers looking forward to the game.

January 12, 2006

New N-Gage Bundle!

ROUTE 66 Mobile Britain 2005 turns your N-Gage QD phone into a powerful navigation system with house number accuracy, turn-by-turn voice instructions and on-screen directions! You can automatically download up-to-date traffic information from the ROUTE 66 internet site via a GPRS connection to your mobile phone, even when you are on the road.

Buy It Here >>

 

January 08, 2006

Jadestone talk!

From what they've told Business Week it seems as though Jadestone are working on a number of MMO titles for the N-Gage Gamedeck. They have also said that their current project, "Spirits" will be on two platforms, the N-Gage and the PC much like Activate's HinterWars.

Click here for the full article>>

January 07, 2006

Winners Of The N-Gage News Network Christmas Draw!

We were overwhelmed by the amount of entries we received for the Christmas giveaway and really want to thank you all for entering.We would also like to give a big thanks to the people over at Babel Media ( www.babelmedia.com) who provided us with the prizes.The winners are as follows;

1st Prize : Benji Robertson

2nd Prize: Felix Wong

3rd Prize: Emil Smith

All winners are requested to e-mail their prefered mailing addresses to contests@ngagenewsnetwork.com by the 25th of January.