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    <title>N-Gage News Network</title>
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    <updated>2008-05-25T03:55:32Z</updated>
    <subtitle>all the latest N-Gage news!</subtitle>
    <generator uri="http://www.sixapart.com/movabletype/">Movable Type 3.2ysb5-20051201</generator>
 
<entry>
    <title>More on Metal Gear Solid Mobile!</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2008/05/more_on_metal_gear_solid_mobil.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=195" title="More on Metal Gear Solid Mobile!" />
    <id>tag:ngagenewsnetwork.com,2008://1.195</id>
    
    <published>2008-05-25T03:55:32Z</published>
    <updated>2008-05-25T03:55:32Z</updated>
    
    <summary>The new version of the classic game features original content that can only be found on the mobile platform. Metal Gear Solid Mobile includes 3D art displays, and detailed in-game graphics is claimed to capture the atmosphere of the Metal...</summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        <![CDATA[<p><strong>The new version of the classic game features original content that can only be found on the mobile platform. Metal Gear Solid Mobile includes 3D art displays, and detailed in-game graphics is claimed to capture the atmosphere of the Metal Gear Solid series and create a depth that draws the player into the game. The tactical espionage action game is developed in conjunction with IdeaWorks3D and utilizing its Airplay 3.5 SDK. <img border="0" align="right" src="http://i2.photobucket.com/albums/y3/phalnax/MGSMobile258_screen.jpg" /><br /><br />An in-game camouflage system utilizes color samples from the scenery of the real world captured by the handset's camera. Moreover, additional controls are introduced that are made especially for mobile devices. </strong></p><p><strong>Taking place between the events of MGS and MGS2, Metal Gear Solid Mobile follows Solid Snake and Otacon as they attempt to halt the development of yet another Metal Gear.<br /><br />Commenting on the deal, series creator Hideo Kojima said, &quot;I believe that this cooperation between Nokia and Konami will form the perfect match to share the vast potential of mobile entertainment content with users all around the world.&quot;</strong></p><p><strong>The game is expected to be availabe for download this June!</strong></p><p>IGN's screenshot gallery has been updated with MGS Mobile content. <a href="http://wireless.ign.com/dor/objects/952418/metal-gear-solid-mobile/images/metal-gear-solid-mobile-20080320010627425.html">Click here to check it out !</a></p>]]>
        
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<entry>
    <title>Nokia issues official statement on game transfers!</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2008/05/nokia_issues_official_statemen.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=194" title="Nokia issues official statement on game transfers!" />
    <id>tag:ngagenewsnetwork.com,2008://1.194</id>
    
    <published>2008-05-23T20:02:50Z</published>
    <updated>2008-05-23T20:03:33Z</updated>
    
    <summary><![CDATA[Here you have it, a response directly from Nokia about transfering games from one N-Gage compatible device to another.&nbsp;We have noticed a number of media stories about N-Gage game transfers and wanted to clarify the issue. Due to copy protection,...]]></summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        <![CDATA[<p><strong>Here you have it, a response directly from Nokia about transfering games from one N-Gage compatible device to another.</strong></p><p>&nbsp;We have noticed a number of media stories about N-Gage game transfers and wanted to clarify the issue. Due to copy protection, N-Gage games, like most mobile games, are linked to one device. As the value of content increases, a robust copy protection mechanism is essential as it makes it possible for the games industry to invest in N-Gage content.<br /><br />We acknowledge our customers&rsquo; concerns and have been working on a solution that would allow people to transfer purchased N-Gage games to a new Nokia device. We are working with our Nokia Care Centers with an intermediate solution to enable the licensed transfers of games until a final solution is ready to be deployed.<br /><br />We apologize for the confusion around this issue and look forward to delivering an appropriate solution to transfer purchased N-Gage games to new Nokia devices.</p><p>&nbsp;<strong>It seems like they have their act together this time around. Not really doing this before problems arise but at least they respond fairly quickly to any problems. </strong></p><p><strong>Good job Nokia!</strong><br />&nbsp;</p>]]>
        
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</entry>
<entry>
    <title>A few words with Ideaworks 3D!</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2008/05/a_few_words_with_ideaworks_3d.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=193" title="A few words with Ideaworks 3D!" />
    <id>tag:ngagenewsnetwork.com,2008://1.193</id>
    
    <published>2008-05-23T19:54:46Z</published>
    <updated>2008-05-23T19:54:46Z</updated>
    
    <summary><![CDATA[Another interview from the pre-launch days regarding System Rush Evolution with the amazing team at Ideaworks 3D.&nbsp;System Rush Evolution and Ideaworks have a lot to live up to with thelegacy of the last game and high expectations from gamers around...]]></summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        <![CDATA[<p><strong>Another interview from the pre-launch days regarding System Rush Evolution with the amazing team at Ideaworks 3D.<br /></strong></p><p>&nbsp;System Rush Evolution and Ideaworks have a lot to live up to with the<br />legacy of the last game and high expectations from gamers around the<br />world. Could you tell us a little about how it was implementing the<br />online functionality in this game and whether or not Nokia really has<br />made a developer-friendly software platform this time around.<br /><br /><strong>We felt it was important to get involved in the N-Gage online community<br />as early as possible which is why offering players head-to-head<br />gameplay is a major feature of System Rush Evolution.<br /><br />Being in from the start has given us unique experience of the pitfalls<br />to avoid next time round. The issues we have encountered include how<br />best to deal with slow GPRS networks, minimising data transfer, and how<br />to give the player a graceful user experience in any event including of<br />loss of network signal etc. <br /><br />One particular issue that slowed development was not necessarily a<br />fault with NGI, but more a feature of multiplayer development, is getting a<br />build onto two devices or running in two instances of the emulator to<br />be able to test code changes. However, once a game is up-and-running, Arena provides a reliable communication layer.<br /><br /><br />Whilst developing System Rush's multiplayer aspects we have been given<br />the opportunity to give our opinion on what features we would like to<br />see in future from N-Gage Arena. Other features we are looking forward<br />to in the future are the launching directly into a multiplayer game<br />from sending a challenge from the N-Gage App and simpler integration with<br />community features such as tournaments.<br /><br /><br />As with any new platforms that support online gaming there have been<br />some teething issues working with N-Gage Arena however we have received<br />full support from Nokia for all our efforts during the development of<br />SRE. <br /><br />Barring the usual development dilemmas, N-Gage now presents an<br />interesting and thought provoking future for developers and gamers<br />alike.</strong><br /></p><p>&nbsp;Any other comments you would like to add?<br /><br /><strong>We are looking forward to some beers from Nokia for all our efforts!</strong><br />&nbsp;</p>]]>
        
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<entry>
    <title>An Interview With Gordon Thornton!</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2008/05/an_interview_with_gordon_thorn.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=192" title="An Interview With Gordon Thornton!" />
    <id>tag:ngagenewsnetwork.com,2008://1.192</id>
    
    <published>2008-05-23T19:48:08Z</published>
    <updated>2008-05-23T20:08:03Z</updated>
    
    <summary>NNN: The original System Rush game had phenomenal graphics and gameplayaccompanied by a great soundtrack. What was lacking however, perhapsdue to limitations of the last-gen N-Gage Arena software was a strongmultiplayer component. System Rush Evolution is set to have head...</summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        <![CDATA[<p>NNN: The original System Rush game had phenomenal graphics and gameplay<br />accompanied by a great soundtrack. What was lacking however, perhaps<br />due to limitations of the last-gen N-Gage Arena software was a strong<br />multiplayer component. System Rush Evolution is set to have head to<br />head multiplayer modes which have got the entire mobile gaming community<br />talking.<br /><br />Please tell us a little more about the multiplayer component of the<br />game.<br /><strong><br />GT: The multiplayer component in System Rush: Evolution is a result of<br />the Developer exercising their creative juices in designing a true<br />realtime Head-to-head online feature that could be possible using the<br />GPRS networks. With not everyone having the luxury of being on 3G<br />networks, we had to design a head-to-head mode that did not require a<br />substantial amount of data to be sent back and forth between the 2<br />users and the server.&nbsp; </strong></p><p><strong>Additionally, we had to factor in a 1-2 second lag in<br />sending and receiving data over GPRS.&nbsp; All these factors made the task<br />quite a challenge for Ideaworks3D, but they stepped up and delivered a<br />truly unique design that allowed for realtime head-to-head action over<br />the GPRS Networks.&nbsp; The design was quite simple, each user races along<br />their own track that is littered with powerups; obtaining and activating<br />a powerup will usually affect your opponent negatively.&nbsp; </strong></p><p><strong>For example one user will rip down a straight-away, pick up and activate a powerup<br />that reverses the controls of the other user for a few seconds.&nbsp; This<br />will cause the recipient of this present to usually hit obstacles due<br />to the reversed game controls, thereby losing speed and potentially the<br />race.&nbsp; There are many different powerups throughout the 3 Head-to-head<br />modes that keep the challenge fresh and competitive.</strong><br /></p><p>What type of connection would be required to play head to head? Weassume it'll have to be faster than standard gprs.</p><p><strong>GT: Standard GPRS.</strong><br /></p><p>For people without unlimited data plans, has anything been done tominimize the amount it would cost that is to minimize the amount of&nbsp;datatransferred?</p><p><strong><br />GT: Keeping the packet sizes small so that the users did not accrue<br />large Data charges was a huge concern.&nbsp; Ideaworks3D managed to keep<br />each Head-to-head race under 10kb for a 2min game session<br /></strong><br />Finally could you tell us what your favorite part of the multiplayer component of System Rush Evolution is?</p><p><strong>GT: My favorite part of System Rush's multiplayer feature is the<br />Head-to-head Infiltrate mode (there are 3 modes in total: Infiltrate,<br />Shutdown and Evacuate).&nbsp; This mode is all about maintaining your<br />momentum, but trying your hardest to slow your opponent down by using<br />as many of the pickups littered around the track as possible.&nbsp; It is a<br />face-off on who knows the track the best vs. who has the best reflexes;<br />I love it!</strong>&nbsp;</p>]]>
        
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</entry>
<entry>
    <title>Snakes is back!</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2008/05/snakes_is_back.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=191" title="Snakes is back!" />
    <id>tag:ngagenewsnetwork.com,2008://1.191</id>
    
    <published>2008-05-23T05:37:19Z</published>
    <updated>2008-05-23T05:37:19Z</updated>
    
    <summary>Snakes Subsonic is now available for download along with a free trial like all N-Gage games from n-gage.com or directly through the N-Gage application on your compatible phones. Do give the free trial a go and tell us what you...</summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        <![CDATA[<img border="0" align="right" src="http://blog.n-gage.com/img/snakes.png" /><div align="left"><strong>Snakes Subsonic is now available for download along with a free trial like all N-Gage games from </strong><br /><strong>n-gage.com or directly through the N-Gage application on your compatible phones. Do give the free trial a go and tell us what you think</strong>!</div>]]>
        
    </content>
</entry>
<entry>
    <title>Metal Gear N-Gage? Yes way.</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2008/05/metal_gear_ngage_yes_way.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=190" title="Metal Gear N-Gage? Yes way." />
    <id>tag:ngagenewsnetwork.com,2008://1.190</id>
    
    <published>2008-05-23T05:16:09Z</published>
    <updated>2008-05-23T05:16:09Z</updated>
    
    <summary><![CDATA[Metal Gear Solid&reg; Mobile first from KONAMI to join N-Gage line-up.Konami, a leading global game publisher and developer has joined that its mobile game titles will be added to the N-Gage platform. The first game to be released for N-Gage...]]></summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        <![CDATA[<strong>Metal Gear Solid&reg; Mobile first from KONAMI to join N-Gage line-up.<br /><br />Konami, a leading global game publisher and developer has joined that its mobile game titles will be added to the N-Gage platform. The first game to be released for N-Gage will be the award-winning Metal Gear Solid Mobile.<br />&nbsp;<br />Metal Gear Solid Mobile features original content, 3D art and camera works, an in-game camouflage system, and additional controls specific for mobile devices.<br />&nbsp;<br />KONAMI provides premium content to mobile devices with its large portfolio of mobile entertainment including games, wallpapers and ringtones of many popular franchises.</strong>]]>
        
    </content>
</entry>
<entry>
    <title>For The Love Of Gaming?</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2008/02/for_the_love_of_gaming.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=189" title="For The Love Of Gaming?" />
    <id>tag:ngagenewsnetwork.com,2008://1.189</id>
    
    <published>2008-02-29T04:11:33Z</published>
    <updated>2008-02-29T04:52:43Z</updated>
    
    <summary>www.fortheloveofgaming.com Have a look for yourself. All we know is , Nokia is behind it....</summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        <![CDATA[<p><strong><a href="http://www.fortheloveofgaming.com/">www.fortheloveofgaming.com</a> </strong></p><p><strong>Have a look for yourself. All we know is , Nokia is behind it.</strong></p><p><img height="127" src="http://i2.photobucket.com/albums/y3/phalnax/ftlog.png" width="358" border="0" /></p>]]>
        
    </content>
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<entry>
    <title>Glu Mobile&apos;s N-Gage Games Line-up!</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2008/02/glu_mobiles_ngage_games_lineup.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=94" title="Glu Mobile's N-Gage Games Line-up!" />
    <id>tag:ngagenewsnetwork.com,2008://1.94</id>
    
    <published>2008-02-25T19:02:30Z</published>
    <updated>2008-02-26T03:52:15Z</updated>
    
    <summary>Game Developers Conference 2008, San Francisco, CA and Espoo, Finland - Nokia and Glu Mobile Inc. (Nasdaq: GLUU), a leading global publisher of mobile games, today announced its initial line-up of games to be launched on the N-Gage platform in...</summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        Game Developers Conference 2008, San Francisco, CA and Espoo, Finland - Nokia and Glu Mobile Inc. (Nasdaq: GLUU), a leading global publisher of mobile games, today announced its initial line-up of games to be launched on the N-Gage platform in 2008. The titles launching are based on two major forthcoming films from Warner Bros. Pictures, SPEED RACER and The Dark Knight, as well as Super Slam Ping Pong, a new original Glu title in the spirit of Glu&apos;s runaway hit, Super K.O. Boxing!

 
&quot;We&apos;re pleased to bring these key titles from Glu to N-Gage,&quot; said Alex Galvagni, senior vice president product development and chief technology officer, Glu Mobile. &quot;N-Gage is a great innovation in mobile gaming technology, and this line-up of games from Glu utilizes the platform capabilities to offer richly rewarding game experiences.&quot;

 
&quot;These three titles are valuable additions to the N-Gage platform, and will deliver exciting gaming experiences for N-Gage players,&quot; said Gregg Sauter, Director of 3rd party publishing, Nokia. &quot;We&apos;re delighted to further our relationship with Glu Mobile - their catalog of games is extremely strong and offers something for everyone.&quot;

 
About Glu titles coming to N-Gage:
 

SPEED RACER
In this mobile game inspired by the upcoming movie, SPEED RACER players become the ultimate grand prix champion in the Mach 6. They must conquer the art of drifting, sliding, jumping and defensive driving in order to stay ahead of the pack while racing on extreme tracks with the dirtiest of competitors.

 
Super Slam Ping Pong!
In the spirit of Glu&apos;s runaway hit, Super K.O. Boxing, Super Slam Ping Pong is a hilarious, over-the-top game that features a cast of wacky opponents such as Master Wu-Pong and the Gnarly Gnome. Players must keep an eye out for each opponent&apos;s tell and weakness as they fill their Super Slam meter to unleash powerful slams.
 

The Dark Knight
Play as Batman in The Dark Knight, the thrilling action game based on Warner Bros. Pictures&apos; upcoming blockbuster film. Batman fights to eradicate street crime in Gotham City using his advanced combat skills and an array of unique gadgets. However, things take a darker turn when a new reign of chaos is unleashed on the terrified citizens of Gotham by a rising criminal mastermind known as The Joker.
        
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<entry>
    <title>First Access On The N95 8GB : Initial Impressions</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2008/02/first_access_on_the_n95_8gb_in.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=93" title="First Access On The N95 8GB : Initial Impressions" />
    <id>tag:ngagenewsnetwork.com,2008://1.93</id>
    
    <published>2008-02-05T09:48:10Z</published>
    <updated>2008-02-26T03:52:15Z</updated>
    
    <summary><![CDATA[&nbsp;Yes. I am actually using the N-Gage application on my N-95 8GB. After a time period over the course of which Microsoft,Sony and Nintendo have all released next-generation gaming consoles and the iPhone has taken the world by storm, Nokia...]]></summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        <![CDATA[<p></p><p><strong>&nbsp;Yes. I am actually using the N-Gage application on my N-95 8GB. After a time period over the course of which Microsoft,Sony and Nintendo have all released next-generation gaming consoles and the iPhone has taken the world by storm, Nokia finally gives us a taste of its next-generation gaming offering.<img src="http://i2.photobucket.com/albums/y3/phalnax/xczxczc.jpg" align="right" border="0" /></strong></p><p><strong>Installation, though not using the official file provided by Nokia solely for the N81 was a breeze. Movement of the game demos provided for free to the &quot;N-Gage&quot; folder on the N95 was also not a problem. I must say that the interface of the N-Gage application was surprisingly smooth and very visually appealing...enjoy the screenshots below and expect detailed playtests of System Rush: Evolution, Creatures Of The Deep and Space Impact : Kappa Base in the hours to follow.</strong></p><p><strong><img src="http://i2.photobucket.com/albums/y3/phalnax/Screenshot0001.jpg" border="0" /><img src="http://i2.photobucket.com/albums/y3/phalnax/Screenshot0007.jpg" border="0" /></strong></p><p><img src="http://i2.photobucket.com/albums/y3/phalnax/Screenshot0003.jpg" border="0" /><img src="http://i2.photobucket.com/albums/y3/phalnax/Screenshot0002.jpg" border="0" /></p><p><img src="http://i2.photobucket.com/albums/y3/phalnax/Screenshot0009.jpg" border="0" /><img src="http://i2.photobucket.com/albums/y3/phalnax/Screenshot0011.jpg" border="0" /></p><p><img height="258" src="http://i2.photobucket.com/albums/y3/phalnax/Screenshot0014.jpg" width="205" border="0" /><img src="http://i2.photobucket.com/albums/y3/phalnax/Screenshot0015.jpg" border="0" /></p>]]>
        
    </content>
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<entry>
    <title>N-Gage:First Access Launches!</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2008/02/ngagefirst_access_launches.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=92" title="N-Gage:First Access Launches!" />
    <id>tag:ngagenewsnetwork.com,2008://1.92</id>
    
    <published>2008-02-04T19:33:19Z</published>
    <updated>2008-02-26T03:52:15Z</updated>
    
    <summary><![CDATA[After a ridiculously long wait, Nokia has finally made a preview version of their new N-Gage application available for download for N81 (both vanilla and 8GB variants). There are three game demos&nbsp;namely Creatures Of The Deep, Space Impact : Kappa...]]></summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        <![CDATA[<p></p><p align="left"><strong>After a ridiculously long wait, Nokia has finally made a preview version of their new N-Gage application available for download for N81 (both vanilla and 8GB variants). There are three game <img src="http://i2.photobucket.com/albums/y3/phalnax/untitled-1.jpg" align="right" border="0" />demos&nbsp;namely Creatures Of The Deep, Space Impact : Kappa Base and System Rush Evolution. available for download right now over at the N-Gage forums. Support for other devices will apparently be added in coming weeks but as of now I am trying to get this to work on my N95 8GB. </strong><strong>Stay tuned for more updates!</strong></p><p><strong>All About Symbian already have a nice article up about First Access! <a href="http://www.allaboutsymbian.com/news/item/6664_N-Gage_First_Access_goes_live.php">Check it out here.</a></strong></p>]]>
        
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<entry>
    <title>Dirk Spanner Artwork!</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2007/12/dirk_spanner_artwork.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=91" title="Dirk Spanner Artwork!" />
    <id>tag:ngagenewsnetwork.com,2007://1.91</id>
    
    <published>2007-12-17T11:19:12Z</published>
    <updated>2008-02-26T03:52:15Z</updated>
    
    <summary><![CDATA[&nbsp;Here's a link to the full size image!...]]></summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        <![CDATA[<p><img width="442" height="621" border="0" src="http://ngagenewsnetwork.com/dirk_keyart.jpg" /></p><p><a href="http://ngagenewsnetwork.com/dirk_keyart.jpg">&nbsp;Here's a link to the full size image!</a><br /></p>]]>
        
    </content>
</entry>
<entry>
    <title>New Title From Nokia Coming In 2008!</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2007/12/new_title_from_nokia_coming_in.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=90" title="New Title From Nokia Coming In 2008!" />
    <id>tag:ngagenewsnetwork.com,2007://1.90</id>
    
    <published>2007-12-17T11:08:03Z</published>
    <updated>2008-02-26T03:52:15Z</updated>
    
    <summary><![CDATA[Meet the world's first mobile detective with Dirk Spanner and the Fallen IdolEspoo, Finland &ndash; December 17, 2007 &ndash; Hollywood's classic Film Noir world creates an atmospheric backdrop for this story-driven detective game. Dirk Spanner and the Fallen Idol by...]]></summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        <![CDATA[<strong>Meet the world's first mobile detective with Dirk Spanner and the Fallen Idol<br /><br />Espoo, Finland &ndash; December 17, 2007 &ndash; Hollywood's classic Film Noir world creates an atmospheric backdrop for this story-driven detective game. Dirk Spanner and the Fallen Idol by Nokia Games Publishing brings classic detective gaming onto mobile devices with unique twists and turns around every corner.<br /><br />Set in the stylish, yet seedy fictional city of New Haven, Dirk Spanner and the Fallen Idol comes to life through its comic book ambiance. Gripping yet funny stories of conflicts, romance and deception with plenty of movie stars, rip-offs, double-crosses, wigs and moustaches make this an entertaining game that will engage novices through to the most experienced game players.<br /><br />&quot;Dirk Spanner and the Fallen Idol will re-introduce the long forgotten detective game genre for mobile devices,&quot; said Dr Mark Ollila, Director of Technology and Strategy and Head of Games Publishing, Nokia. &quot;With the combination of stunning visuals and enthralling storylines, players cannot help but be spellbound by this game.&quot;<br /><br />Featuring Dirk as the lead private eye, players are propelled into mysterious adventures, battling an array of femme fatales and gangsters. From solving the mystery of a stolen statue and a brutal murder, to uncovering the case of an accidental penguin-related death, Dirk will not rest until the case is solved.<br /><br />Players guide Dirk through mysterious assignments using the unique one-button, camera-based controls, giving players an intuitive way of exploring the city of New Haven. A jazzy soundtrack helps set the mood for each stage of the game.<br /><br />Dirk Spanner and the Fallen Idol is expected to be available in the first half of 2008.</strong>]]>
        
    </content>
</entry>
<entry>
    <title>December Launch Madness!</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2007/11/december_launch_madness.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=89" title="December Launch Madness!" />
    <id>tag:ngagenewsnetwork.com,2007://1.89</id>
    
    <published>2007-11-13T14:47:22Z</published>
    <updated>2008-02-26T03:52:15Z</updated>
    
    <summary>After nearly two years of waiting, Nokia&apos;s Next-Gen N-Gage games will be released this December! The launch line-up includes titles such as Creatures Of The Deep and System Rush: Evolution, we will be bringing you reviews of the entire launch...</summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        <![CDATA[<p><strong>After nearly two years of waiting, Nokia's Next-Gen N-Gage games will be released this December! The launch line-up includes titles such as Creatures Of The Deep and System Rush: Evolution, we will be bringing you reviews of the entire launch line-up as well as how the games play on different N-Gage compatible devices as soon as they become available.<br /></strong></p>]]>
        
    </content>
</entry>
<entry>
    <title>Hooked On : Creatures Of The Deep Site Updated!</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2007/09/hooked_on_creatures_of_the_dee.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=88" title="Hooked On : Creatures Of The Deep Site Updated!" />
    <id>tag:ngagenewsnetwork.com,2007://1.88</id>
    
    <published>2007-09-26T00:59:05Z</published>
    <updated>2008-02-26T03:52:15Z</updated>
    
    <summary><![CDATA[The official website for the next-gen fishing title, Creatures of the Deep has been updated with a lot of in-game media and a bunch of cool new features. Check it out at www.mobileangler.com.&nbsp;Stay tuned for more next-gen updates as they...]]></summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        <![CDATA[<p align="left"><strong>The official website for the next-gen fishing title, Creatures of the Deep has been updated with a lot</strong><strong><img border="0" align="right" src="http://symbianguru.typepad.com/welcome/images/2007/05/05/creaturesofthedeep.png" /></strong><strong> of in-game media and a bunch of cool new features. Check it out at <a href="http://ngagenewsnetwork.com/blog-mt2/www.mobileangler.com">www.mobileangler.com</a>.</strong></p><p>&nbsp;</p><p>Stay tuned for more next-gen updates as they happen!&nbsp;</p>]]>
        
    </content>
</entry>
<entry>
    <title>Next-GEN IS HERE ! OH MY **BLEEPING** GOD!</title>
    <link rel="alternate" type="text/html" href="http://ngagenewsnetwork.com/blog3/2007/08/nextgen_is_here_oh_my_bleeping.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://ngagenewsnetwork.com/blog-mt3/mt-atom.cgi/weblog/blog_id=1/entry_id=87" title="Next-GEN IS HERE ! OH MY **BLEEPING** GOD!" />
    <id>tag:ngagenewsnetwork.com,2007://1.87</id>
    
    <published>2007-08-29T14:14:33Z</published>
    <updated>2008-02-26T03:52:15Z</updated>
    
    <summary><![CDATA[www.n-gage.com &nbsp;NOKIA HAVE UNVEILED EVERYTHING! LITERALLY! THE COMPATIBLE PHONES, THE GAMES ITS ALL OUT!&nbsp;Check out the new N-Gage site. Expect reviews of each device and all of the games as they come out.&nbsp;...]]></summary>
    <author>
        <name>phalnax</name>
        
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://ngagenewsnetwork.com/">
        <![CDATA[<p><a href="http://ngagenewsnetwork.com/blog-mt2/www.n-gage.com">www.n-gage.com </a></p><p>&nbsp;</p><p><strong>NOKIA HAVE UNVEILED EVERYTHING! LITERALLY! THE COMPATIBLE PHONES, THE GAMES ITS ALL OUT!</strong></p><p><strong>&nbsp;</strong></p><p><strong>Check out the new N-Gage site. Expect reviews of each device and all of the games as they come out.&nbsp;</strong></p>]]>
        
    </content>
</entry>

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